Known Issues
martinbn@martinbn
14 Posts
#1 · April 21, 2018, 4:23 pm
Quote from martinbn on April 21, 2018, 4:23 pmBelow is a list of known issues and bugs with WINDSTONE that are being worked on. Fixed issues will be removed from the list below and noted in Update and patch logs.
- Egg Incubation time is not affected correctly by a campfire
- Walk animation does not trigger when on top of a hut roof built by player
- Occasionally lighting in temple labyrinth goes all wonky at night if a torch is not lit
- AI hasn't learned to swim correctly even though they have been given lessons
- Ostri attack damage doesn't always sync with their attack animation
- The Survival bow clips through hands when walking on slopes
- Memory spike on load. (should stabilize to 4 gb memory usage after a short time)
- Funky concentric circles in the sky at night starting from the center of the screen. This is a bug not a feature.
- Z-fighting between the water and land on the shore when viewed from a very far distance.
Below is a list of known issues and bugs with WINDSTONE that are being worked on. Fixed issues will be removed from the list below and noted in Update and patch logs.
- Egg Incubation time is not affected correctly by a campfire
- Walk animation does not trigger when on top of a hut roof built by player
- Occasionally lighting in temple labyrinth goes all wonky at night if a torch is not lit
- AI hasn't learned to swim correctly even though they have been given lessons
- Ostri attack damage doesn't always sync with their attack animation
- The Survival bow clips through hands when walking on slopes
- Memory spike on load. (should stabilize to 4 gb memory usage after a short time)
- Funky concentric circles in the sky at night starting from the center of the screen. This is a bug not a feature.
- Z-fighting between the water and land on the shore when viewed from a very far distance.
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