Various fungi have been added which tie into the mental and physical gameplay mechanics. The edible mushrooms have different effects, such as causing or preventing drowsiness and mental clarity. Some are also poisonous, but might be worth eating when the benefit outweighs the cost.
The cave system has been populated with light-emitting crystals to help guide the player in some areas of the cave.
A new creature has been added to the game. A description by the developer:
“It’s inspired by the Tardigrade, also known as a Water Bear, a microscopic animal that’s classified as an extremophile, which can live in extreme conditions and is nearly impervious to death. In The Last Makaran, it’s about as big as a Grizzly Bear”
Another screenshot update from the Development process.
Experimenting with Environment Colors and Shading – May 3rd, 2017
Rigged and animated antelope that is ready to be imported into UE4 (April 5th 2017).
Here’s an updated photo of the title screen
Title screen as of March 10th 2017
and this is what it looked like before
Title Screen as of July 19th 2016
The landscape has gotten an update also:
The Landscape after adding groundcover.
The Landscape before adding groundcover.